The curriculum in School of Software and Microelectronics is multilevel, multi-directional, multi-field, modular and open system, with quality education and cutting-edge technical lecture throughout.

The following is for reference and the specific specialty and curricular are subject to the policy released in that year.

compulsory courses in the every professional direction of emerging interdisciplinary:

ID Professional Direction Course Name Credit
1 Computer Animation Creation Cartoon Principle 3
3D Animation No.1 3
Storyboard Creation Principle 3
Director and Production 3
2 Interactive Media Game Design 3
Interactive Media Design 3
Mobile Game Developing 3
Virtual Reality and Augmented Reality 3
3 Computer-Aided Translation and Technology Writing Computer-Aided Translation Technology 2
Principle and Practice of Translation Technology 2
New Technology of Digital Publishing 3
Comprehensive Practice 3